Oculus VR to Facebook and near-future of Virtual Reality

Source: https://www.oculusvr.com/order/For the last two years Oculus Rift has stolen the show at CES. The once Kickstarter project is constantly improving its Virtual Reality device and its VR technology. The people that have tried it have got it: this is a game-changer.

And indeed it is. VR is the path towards building the first Hi-Reality Machine.

Initial reaction on Facebook becoming the new owner of Oculus VR (for a cool $2B) can be why? why Facebook? it’s not gonna work, Apple should bought them, the short bubble of VR movement is back to Sci-Fi…

But, wait…

Facebook needs to lead the innovation and improve its core technology and its UI; otherwise it faces decline. CEO Mark Zuckerberg naturally knows this. It’s probable that he too got it after he tried the Oculus Rift. It’s not hard to see that this must be the next major milestone in the human-to-human remote communications. It is about creating life-like experiences for humans (or even animals). This is the goal of a Hi-Reality Machine. Will Facebook be the first to deliver it? It could very well be the company that started the race between the tech-giants.

Facebook can create the Next Youtube and make youtube obsolete.

Here is a prediction: Facebook has the potential to become the first and major VR/VR-World platform (a concept that SecondLife and alike just couldn’t succeed years ago). Businesses connected to the Facebook VR Network or leasing VR-space from Facebook can sell quite interesting services: some of them sell experience: You can experience a personal or group safari trip or a Himalayas trip without actually being in those locations. Or you can experience your friend’s visual and audio experience half-way around the world if you want. That is a big deal.

Facebook can create the Next evolutionary stage in delivering Audio and Video digital content that will eventually make Youtube obsolete.

Virtual Reality has gotten much closer to mainstream now than ever before. The race of delivering an optimum VR-experience is mainstream now.

Image source: Oculus VR

High-End audio approaches mainstream

Geek Pulse Indiegogo DAC outperforms its goal - by Hi-Reality.

I took a screenshot after one hour of desperate try to place an order for a Geek Pulse S f (there is a picture below). The issue was to get my Paypal updated and linked to my bank account which would earliest happen after 2 days, anyways, painful it was.

Geek Pulse Indiegogo DAC outperforms its $38,000 Goal to $1,174,075!

That picture displays multiple paradigm shifts in clear-cut:

  1. Customer Culture: the days of only Rich-Audiophile and Expensive-Gear-Vendors are over. High-End audio is being democratized thanks to a bunch of passionate entrepreneurs (e.g. folks at LH Labs), Crowdfunding (Geek Pulse DAC was an Indiegogo project), and passionate buyers.
  2. Source: CD/CD-players are out and Hi-Res Audio/DAC are here to stay
  3. Playback: probably majority of buyers are going to use the Geek DACs with headphones. A clear trend that the people are moving away from (or using it a less) 2 Channel audio to using headphones. An interesting subject for a later post.

Geek Pulse Sf, Indiegogo DAC outperforms

Geek Pulse S f described, Indiegogo DAC outperforms

Heard music in DSD? hear this!

dsdfile.com logo-blackI found what the Swedes, Hugo Thorsin and Jan Eric Persson at DSDfile.com, write as their intro is in fact a good intro to DSD too! If you want to start learning the story about the super sound format start with their piece of text.

The very first DSD album that I bought was Opus 3 DSD Showcase 1 (128). If you want to experience music in DSD make sure you experience Eric Bibb – Where the green grass grows! I can easily understand DSD fans’ passion for the format when I listen to great DSD tracks like this. For years I listened to this song via CD*, but in DSD the band’s performance is far more realistic.

With that said, is DSD as a format good enough for sound reproduction by an Hi-Reality Machine? No, it is not. The many decades old analogue tape still seems to be the king which is a sad indication of the audio recording industry’s pace of progress (not to mention that DSD itself is a decades old technology).

In the meantime, the old Audiophile society like to debate on things like whether DSD is superior to High-Resolution PCM or not? (a topic for an upcoming post). Perhaps, we should ask more interesting questions such as how will these two formats evolve into the next generation sound recoding and playback methods and formats?

For now, I plan to buy and listen to A Selection of Analogue Eric BibbDirect from Master Tape, in DSD 128 (5.6MHz).


* I was introduced to the prime society of Audiophiles through my university friend Mats, a.k.a HiFi Mats.